Hello! 👋
I’m Sebastian - Artist, Art Director & Developer with 20+ years making games.
I help teams deliver games that connect with players and leave a lasting impression. My experience spans leading AAA art departments and empowering small, scrappy crews. On every team the goal is the same: clarify vision, build scalable pipelines, and mentor creatives so projects move forward smoothly and cohesively.
Across every team I’ve led, my focus has been on creating momentum through clarity: aligning art, design, and engineering so great ideas don’t get stuck in process. I thrive on solving ambiguity, building trust, and turning chaos into confidence.
My Guiding Principles:
🎨 Aesthetics > Graphics
Technology ages, but aesthetics endure. A strong visual language builds identity, charm, and emotional depth that turns a game into something players keep coming back to. Aesthetic direction is the thread that connects worlds across media, from games to film, comics, and beyond.
⚡ Work Backwards → Move Forward
I start with the player’s experience: what they see, hear, and feel. Working backwards to align mechanics, visuals, and narrative. This ensures every detail serves the game’s intent and keeps production grounded in what matters most: the player’s journey.
🤝 Diversity + Collaboration = Authenticity
The best ideas don’t come from hierarchy, they come from trust. I build spaces where everyone contributes, feedback is valued, and diverse perspectives strengthen the work. Authentic worlds emerge from authentic collaboration.
With these principles at the core, I create spaces where teams do their best work, projects move forward with clarity, and players remember the worlds we build because they’re crafted with purpose, lasting charm, and depth that endures.