Hello!
I'm an Artist, Art Director, and Developer with 20+ years of experience making games. I’ve led AAA art orgs and worked with scrappy indie teams—defining visual direction, building pipelines, mentoring creatives, and jumping in wherever needed.
I value style over specs, clarity over complexity, and empowering teams to do their best work. I bring creative vision, hands-on craft, and production insight to help deliver games that connect with players and leave a lasting impression.
Back to Top